<p><p>After waiting and wondering for what feels like forever, Party Hard GO might be coming to us pretty darn soon as tinyBuild announced its Android beta earlier today.<p><p>No, no, you heard me right.</p><p>Play games on Android? Help us test the Google Play version of #PartyHardGo, sign-up here -- https://t.co/n8lcNDrxMq pic.twitter.com/dU6SnDqBGk— tinyBuild (@tinyBuild) October 19, 2016 <p><p>Party Hard GO is a mass murder simulator in which you've got to try and put and end to your extremely loud neighbours by any means possible. No it's not an overreaction, murder is definitely the ideal solution to a problem such as this.<p><p><p>TinyBuild tweeted out not long ago that they've opened up another beta testing and are currently looking for Android users to put forth their phones. All you need is an email, a first name, a surname, and a lack of monster qualities and/or cybernetics (you need to be human). Sorry cats with thumbs.<p><p>So if you're an Android user head here to give it a whirl.</p><p>Upper Class Walrus will be bringing its cat-infested puzzle adventure Fort Meow to iPad (and PC) on June 25th.</p><p>The studio must be highly aware of the menacing side of cats to have made a game like this. It has you playing as a girl called Nia who has to hide from cat attacks while trying to read her grandfather's journal.</p><p>Your task is to build her a fort out of furniture including pillows and tables so that the cats don't reach her and tear up the journal.</p><p>It's all physics-based, so you have to balance objects carefully as you stack them on top of each other.</p><p>Different materials have different levels of protection too. So while a pillow won't last long to the cat's claws, an oak wardrobe, grandfather clock, or a metal toaster should.</p>
And new pervert a reconciled maid.'
Taxi Game 2(Unlimited Money)Misfortunes springing from ourselves are the hardest to bear.
<p>The guys behind The Incident and last year's terrific Space Age have lifted the veil on their next game: a clever level-shifting platformer that currently has no name.</p><p>It's an auto-runner, so you can expect the hero (Frank, from the incident) to run all by himself. But unlike most games in this over-stuffed genre, he'll also jump automatically.</p><p>Your control over the game is to shift platforms and obstacles out of the way to give Frank a clear path to take.</p><p>"Your job is to make sure he can land his jumps, to guide him toward coins, to prevent him from disappearing off the end of the screen, and to help him to avoid hazards like spikes, endless pits, and probably a bunch of other things we haven’t thought of yet," says developer Matt Comi.</p><p>Development started in January and right now it's just called BB3 (as its Big Bucket's 3rd game) but it already looks pretty interesting. We'll keep you posted.</p><p>We first covered Chaotic Era during our first LaunchPad event back in July this year. Now developer Bobby has released some new gameplay footage from their upcoming interstellar strategy game that's slated to release for iOS next year.</p><p>There are two sequences for you to check out in the latest video. The first is space travel between worlds and we also get a glimpse of harvesting energy nodes on a planet's surface, which will charge your ship's battery. You can check it out in the embedded trailer below.</p>
<p>We played incoming French cyber-RPG Robothorium with its developer Bastien Locoge at Gamescom today.</p><p>The game is a story-driven, turn-based squad adventure, and will be coming to Switch early next year – but without the PvP elements from the PC version.</p><p>It's a role-playing style familiar from Japanese RPGs and dungeon crawlers. Although the setting is all lasers and force fields, with its overload mechanic (a bit like "stress", it seems), comparisons to Darkest Dungeon are inevitable. "Darkest Dungeon was one of the most influential games that inspired us," says Locoge. "In terms of science fiction influences, I would say Asimov and Orwell."</p><p>It has rogue-like elements too. There's a degree of randomness to the dungeons, and three difficulty settings – on the hardest, you will lose a robot forever if it's destroyed in the game. On easier settings the robots can be repaired between missions. "It's maybe not as hardcore as Darkest Dungeon," reveals Locoge, "but hardcore players will find a lot to enjoy."</p><p>"You're in the near future of humanity," he explains. "Resources are vanishing and thorium has replaced fuel, Robots are used a lot for every human task – which is like slavery. The father of robotics has created special AI which is capable of consciousness and self-awareness who's able to rise up and free the robots from slavery. The game is about leading the revolution, whether you want to do it through violence of diplomacy. Every choice that you make impacts on the random procedural generation and the progression of the storyline."</p><p>Robothorium will be out on Nintendo Switch in early 2019. "The only thing that won't be in the Switch game is the PvP aspect of it," admits Locoge. "Because cross-platform stuff like that is very hard to do. But the content of the single player game will be there." On other platforms, your squad will be able to challenge (asynchronously) other players' squads online.</p><p>You can expect up to 20 hours of gameplay, and more if you're the kind of player who really optimises your squad's loadout and settings. Like us.</p>
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